
Faux Retro PSX & N64 for Unreal Engine
A downloadable plugin
A collection of non-accurate retro post-processes with CRT scan-lines, PS1 and N64 Texture filters and Materials bases, etc. Unreal Engine Plugin. Unreal Engine 4.27+ (Tested in UE 4.27, 5.0, 5.4)
An Unreal Engine Content Plug-in with 2 sample maps, example static meshes, textures, and base materials you can use as-is or adjust them for your setup.
CRT effect based on Acerola's Loop Hero thing. N64 3-Point filtering can be found here.

Current Features
☑️ CRT Scaleline Post Process Material
☑️ N64 3-Point filtering
☑️ N64 Base Materials
☑️ PSX Base Materials
☑️ PSX palletized LUTs
☑️ Material Functions
☑️ Sample N64 map
☑️ Sample PSX map
☑️ Vertex Color material lighting
☑️ Time of Day/Overall flat lighting
☑️ Distance Fog (via Material)
☑️ Simple Faux Reflections
☑️ WPO Material Functions (Bob, Rotation, Face Camera, etc)

| Updated | 18 days ago |
| Status | Released |
| Category | Assets |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Dn2 |
| Tags | crt, Low-poly, n64, Nintendo 64, playstation, PSX (PlayStation), Retro, Unreal Engine |
Purchase
In order to download this plugin you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Development log
- v1.1 - Rendering to UI Work-Around36 days ago
- New Content - Faux Retro Effects Plug-in47 days ago





